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Death Valley National Park Itinerary: 1, 3 & 5-Day Plans

Stunning sunset view of the unique geological formations at Zabriskie Point, Death Valley.

Death Valley National Park · 2026

Pick your days. The park is built in order.

Day 1 is the one-day plan. Every extra day adds the next-best corner of Death Valley, so a 3-day trip is days 1 to 3 and a 5-day trip is all five. Nothing here is padding.

How many days do you have?

Showing all 7 days. Pick a length to see only the days that fit.

Last updated September 3, 2026 How we research

Zabriskie PointFurnace Creek Visitor CenterHarmony Borax WorksBadwater BasinArtists DriveArtists PaletteDante's ViewGolden CanyonRed CathedralZabriskie PointFurnace CreekMesquite Flat Sand DunesMosaic CanyonStovepipe WellsEmigrant CampgroundEmigrant CampgroundWildrose CanyonWildrose PeakPanamint SpringsUbehebe CraterStovepipe WellsDaylight PassBeattyScale map from OpenStreetMap coordinates. each day's stops are numbered by day.

Numbers on the page match the map: as you scroll each day, its stops light up here.

Death Valley rewards order, because everything is far apart. The park runs from 282 feet below sea level at Badwater Basin to 11,049 feet on its highest ground, and the regions sit two to three hours' drive from one another, so a plan that bounces around wastes the day in the car. Day 1 stays on the Furnace Creek side, where the badlands, the salt flats, and Artist's Drive stack up along one road. Day 2 climbs to Dante's View and walks Golden Canyon before you leave the hub. Day 3 moves north to the sand dunes and Mosaic Canyon. Days 4 and 5 are the quiet, high, and far ends of the park: Wildrose Peak and Ubehebe Crater, with a gateway-town finish.

Every stop below links to its own page on this site. The logistics that actually shape your days are simple and worth stating up front: the entrance fee is $30 per vehicle for 7 days, paid by card only; there is no shuttle, so you need your own vehicle; cell service is nonexistent in most of the park; and Furnace Creek Campground requires reservations from October 15 to April 15. Visit between October and March. Summer heat here is lethal, not uncomfortable.

Day 1 Furnace Creek and Badwater Road

One day in Death Valley: Zabriskie sunrise, Badwater, Artist's Drive

Colorful badlands, salt-encrusted flats, and towering canyon walls mark one of the driest, most geologically diverse landscapes in the country.

Stunning view of the salt flats at Badwater Basin in Death Valley during sunset.
  • -282 ftBadwater Basin, lowest point in North America
  • 17 miFurnace Creek to Badwater
  • 30 minbefore sunrise at Zabriskie

Start in the dark. Arrive at Zabriskie Point about 30 minutes before sunrise to secure parking, then watch the light come up over the golden badlands and Manly Beacon. This is the park's most photographed view and the reason the day begins here rather than at the visitor center. When the color fades, drop into Furnace Creek, pay the entrance fee at a kiosk or the visitor center (card only, no cash), and pick up a paper map, because your phone will not work for most of what follows.

Harmony Borax Works is the warm-up: a 0.4-mile interpretive loop through the ruins of the 1880s borax processing operation that put Death Valley on the map. Then drive south on Badwater Road for 17 miles to Badwater Basin, 282 feet below sea level. Walk the paved boardwalk out over the white salt polygons, then keep going onto the flats themselves for unobstructed mountain views in every direction, with Telescope Peak across the valley. The round trip is about a mile, and the lowest-elevation marker sign is the photo everyone takes.

On the way back north, turn onto Artist's Drive, the one-way scenic loop through the painted hills. It is a drive, not a hike, which is what your legs want by early afternoon. Finish with an easy evening: dinner in Furnace Creek, then back out to the dark. Death Valley at night is its own attraction, and the ranger-led night programs and the sky itself are the free second half of a one-day visit.

With kids: Badwater's boardwalk and the borax loop are both flat and short; the salt flats are the one place in the park where kids can roam without a trail. Skip nothing else on this day, but leave before the afternoon heat even in spring.

Where to sleep after day 1

Furnace CreekFurnace Creek (24 km east) is Death Valley s official visitor center hub. 2 hotels, 6 restaurants, park headquarters. Gateway…Open the stop →

Furnace Creek is the park's central hub, with the visitor center, restaurants, and fuel. The Ranch at Death Valley and The Inn at Death Valley are the beds; Furnace Creek Campground is $30 a night and requires a Recreation.gov reservation from October 15 to April 15, booked 6 months ahead, because it fills immediately.

Day 2 Dante's View and Golden Canyon

Day 2: Dante's View at dawn, then Golden Canyon to Red Cathedral

From salt flats far below sea level to peaks over 11,000 feet, this is a landscape of raw geological extremes.

Experience a breathtaking golden sunset over the rugged mountains of Death Valley, CA.
  • 5,575 ftDante's View above Badwater
  • 1 hikeGolden Canyon to Red Cathedral
  • $30entrance per vehicle, 7 days, card only

Yesterday you stood at the bottom. Today you look down on it. Dante's View sits 5,575 feet above Badwater, and the panorama takes in the whole salt floor you walked across on Day 1. Go early: the light is best, the air is coolest, and the road is paved all the way, so it is accessible year-round. The turnoff is on the highway east of Furnace Creek, toward Death Valley Junction, which is the closest thing to a town on that side of the park.

Come back down for the day's hike. Golden Canyon is the park's signature walk: striped badland walls that narrow toward Red Cathedral, a natural amphitheater of red rock at the end. The self-guided stops along the way explain the old road, the mud, and the minerals that give the canyon its color, and they link below. Carry water; there is none on any trail in the park, and the canyon holds heat once the sun is on it.

If you want to use the Furnace Creek hub properly, this is the day to stop at the visitor center for road conditions and the night program schedule. Zabriskie Point, which you saw at sunrise yesterday, also works at sunset, and it sits above the far end of the badlands you just walked through.

With kids: Dante's View is a car overlook, so it costs nothing in legs. In Golden Canyon, turn around whenever the walls stop being interesting; the first stretch is the easy scramble kids like.

Where to sleep after day 2

Furnace CreekFurnace Creek (24 km east) is Death Valley s official visitor center hub. 2 hotels, 6 restaurants, park headquarters. Gateway…Open the stop →

Stay a second night at Furnace Creek. In peak spring (March to April) and again in November and December, lodging here needs booking at least two months ahead; the hotels book out months in advance.

Day 3 Stovepipe Wells and the dunes

Day 3: Mesquite Flat Sand Dunes and Mosaic Canyon

Sculptured sand dunes and polished canyon narrows, on the side of the park where the trip slows down.

Peaceful desert dunes with majestic mountains at sunrise. Tranquil and untouched landscape.
  • 2 walksthe dunes and Mosaic Canyon
  • sunsetis the time for the dunes
  • 24-hrgas at Stovepipe Wells

Leave Furnace Creek and drive northwest to Stovepipe Wells, the park's other hub, with a restaurant and 24-hour gas. Mosaic Canyon is the morning: a walk up narrows of smooth, polished rock that opens and closes around you. Do it before the heat builds, because the canyon is the more exposed of the two walks.

The Mesquite Flat Sand Dunes are the afternoon and evening. Wander out onto the ripples with no set route, then stay for sunset, when the low light throws every ridge into relief and the sand goes from white to gold. The dunes are also one of the park's best night-sky spots, and there is no light to speak of at Stovepipe Wells once the sun is gone. Download offline maps before you leave Furnace Creek; you will not have service out here.

With kids: The dunes are the best kid stop in the park: no trail, no rules about where to walk, and sand to roll down. Mosaic Canyon's first section is a gentle walk before it steepens.

Where to sleep after day 3

Emigrant CampgroundEmigrant Campground: 10 tent sites in Death Valley, first-come-first-served. Closed indefinitely since August 2025 due to…Open the stop →

Stovepipe Wells Village Hotel is the only other lodging inside the park and the obvious bed for this side; Emigrant Campground, west along the highway, is the no-reservation fallback and puts you at the foot of tomorrow's road into the Panamints. Panamint Springs Resort is the third option if both are full.

Day 4 Wildrose and the Panamint high country

Day 4: Wildrose Peak, the alpine side of Death Valley

The park tops out above 11,000 feet, and the high country is a different world from the valley floor.

Breathtaking view of desert hills and mountains in Death Valley National Park.
  • 11,049 ftthe park's highest ground
  • 360°desert and Sierra views from Wildrose Peak
  • Dec–FebWildrose Peak often snow-covered

This is the day that surprises people who think of Death Valley as flat and hot. Wildrose Peak is the park's alpine hike, a climb through the Panamint Range to a summit with 360-degree views across the desert to the Sierra Nevada. It is the strong-hiker day of the trip; save it for people comfortable with a real climb, and pick a different day if you are here in December to February, when the peak is often snow-covered.

The approach is up the road from Emigrant. Lower Wildrose Road is rough gravel but passable, and there is nothing along it, so fuel up at Stovepipe Wells and carry more water than feels reasonable. Trails here have zero water sources, and evaporation is extreme even in the cool months. If you would rather keep the high country to a drive, the Panamint side still delivers the contrast: sagebrush and pinyon instead of salt. The western exit toward Lone Pine and the Sierra starts from this side of the park, which matters if you are leaving the park that way rather than back east.

With kids: Wildrose Peak is not a family hike. Give kids the drive up the canyon and a picnic at the trailhead, then a slow afternoon back at camp.

Where to sleep after day 4

Emigrant CampgroundEmigrant Campground: 10 tent sites in Death Valley, first-come-first-served. Closed indefinitely since August 2025 due to…Open the stop →

Emigrant Campground keeps you on the west side for the night. Stovepipe Wells is the nearest bed with a restaurant, and Panamint Springs Resort is the alternative farther west along the highway.

Day 5 Ubehebe Crater and the Beatty side

Day 5: Ubehebe Crater, then out through Beatty

Remote roads, no cell service, and minimal facilities are the point of the far north, not a drawback.

Stunning landscape of Ubehebe Crater in Death Valley under a vivid sky.
  • 1 looparound Ubehebe Crater's rim
  • Oct 1Titus Canyon Road closes for repairs (2026)
  • nocell service in most of the park

Drive north on the last morning to Ubehebe Crater, the volcanic end of the park, and walk the rim loop. It is the farthest of the major features from Furnace Creek and the least visited of the five days, which is why it is Day 5 and not Day 2. Bonnie Clare Road, which continues past the crater toward Nevada, is closed from flood damage, so the crater is an out-and-back from the main road, not a through route.

Leave the park east over Daylight Pass to Beatty, the gateway town on the Nevada side, with beds, fuel, and food. Titus Canyon Road, the one-way backcountry drive that drops into the park from the Beatty side, is temporarily open in 2026 but closes October 1, 2026 through September 30, 2027 for repairs, so confirm the road status at nps.gov/deva before you plan the day around it. Darwin Falls Road stays closed through summer 2027 as well. If a day earlier in the trip was lost to weather or heat, this is the flexible day to spend on what you missed.

With kids: The crater rim is a wide, open walk with a big hole in the middle, which is exactly what kids want. Beatty is the reward stop for ice cream and a real town.

Where to sleep after day 5

BeattyStay near Death Valley National Park in historic Beatty, NV—57.6 km from park center. Six motels, restaurants, fuel, and…Open the stop →

Beatty is the closest gateway town on the Nevada side and the natural last night if you are heading east. Furnace Creek remains the fallback if you are looping back toward the California side.

The 2026 rules that change your days

Dates and rules below are drawn from the official sources listed at the end of the page.

    Questions people ask before a Glacier trip

    Is one day enough for Death Valley National Park?

    One day covers Zabriskie Point at sunrise, Badwater Basin, Artist's Drive, and the night sky, all from the Furnace Creek hub. That is Day 1 above, and it is a complete day. Dante's View, Golden Canyon, the sand dunes, Wildrose Peak, and Ubehebe Crater each need their own day, because the regions sit two to three hours' drive apart.

    How many days do you need in Death Valley?

    Three days is the honest minimum for a first visit: the Furnace Creek side, Dante's View with Golden Canyon, and the dunes with Mosaic Canyon. Five days adds Wildrose Peak in the high country and Ubehebe Crater in the far north with a Beatty finish.

    When is the best time to visit Death Valley?

    October through March. March and April bring daytime highs of 75 to 90°F and wildflower blooms that peak through late April at lower elevations. Summer, June through August, regularly exceeds 110°F and is lethal; the record is 134°F. Even 105°F is dangerous without water, shade, and careful pacing, and any summer hiking has to happen before 10 AM.

    How much does it cost to enter Death Valley, and do you need a reservation?

    The entrance fee is $30 per vehicle for a 7-day pass, paid by credit or debit card only at self-serve kiosks, the visitor center, or online; no cash is accepted. No entry reservation is required. Furnace Creek Campground does require reservations from October 15 to April 15 via Recreation.gov at $30 a night, with a 6-month booking window; the rest of the year it is first-come, first-served. Backcountry permits are on Recreation.gov 6 months ahead, with same-day permits issued until 11:59 PM.

    Can you do this itinerary without a car?

    No. Death Valley has no shuttle system, and ride-share and public transit do not operate in the park. Every day above assumes your own vehicle, with long drives between regions.

    Which roads are closed in Death Valley in 2026?

    Titus Canyon Road is temporarily open in 2026 but closes October 1, 2026 through September 30, 2027 for repairs. Darwin Falls Road is closed through summer 2027 from flood damage, and Bonnie Clare Road and Hunter Mountain Road are also closed from flood damage. Lower Wildrose Road is rough gravel but passable. All the major attractions on this page, Badwater, Zabriskie Point, Golden Canyon, Mesquite Flat, and Dante's View, are reachable year-round on paved or well-maintained roads. Check nps.gov/deva/planyourvisit/conditions.htm before you drive in.

    This plan is built from Death Valley's published dates, fees, and road conditions and from this site's existing guides to the park, not from a visit by the site owner. Fees and closures are the 2026 figures the park has published; confirm current conditions at nps.gov/deva before you drive in.

    Sources

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