Arches National Park Itinerary: 1, 3 & 5-Day Plans

Arches National Park · 2026
Pick your days. The park is built in order.
Day 1 is the one-day plan. Every extra day adds the next-best corner of Arches, so a 3-day trip is days 1 to 3 and a 5-day trip is all five. Nothing here is padding.
How many days do you have?
Showing all 7 days. Pick a length to see only the days that fit.
Last updated September 3, 2026 How we research
Numbers on the page match the map: as you scroll each day, its stops light up here.
Arches rewards order. Delicate Arch is the reason most people come, and the Windows put three major arches in one place, so together they are Day 1 and the whole of a one-day visit. Devils Garden is the park's longest trail system and its second marquee, so it is Day 2. Fiery Furnace needs a reservation and a half day, so it is Day 3, paired with an evening on the Colorado River. Tower Arch and the Klondike Bluffs are the quiet, far corner, and Dead Horse Point and Canyonlands' Island in the Sky are the day trip out of the park, so they wait for a five-day trip.
Every stop below links to its own page on this site with photos, hours, and directions. The rules that actually change your day are simple this year: no timed-entry reservation is required in 2026, entrance is $30 per vehicle for 7 days, all lodging is in Moab 5 miles south of the entrance, and the two hikes everyone wants, Delicate Arch and Devils Garden, run out of parking early. Each day below says what to book and when to be parked.
Day 1 Delicate Arch and the Windows
One day in Arches: Delicate Arch at sunrise, then the Windows and the scenic drive
The trail climbs relentless slickrock with zero shade, and the views open only near the arch itself. Then you are standing under the Utah license plate.

- 36 miscenic drive, round trip
- $30per vehicle, valid 7 days
- 1 big hikeDelicate Arch
Start in the dark. The park is open around the clock, no timed-entry reservation is required in 2026, and the $30 vehicle pass is sold at the gate or on Recreation.gov. Drive straight past the Visitor Center to the Delicate Arch trailhead at Wolfe Ranch, because that lot fills by 7:30 a.m. on weekends and the site's older guides all agree on the same fix: be parked before 7:30 or come back after 3 p.m. The trail is a strenuous out-and-back over open slickrock with no shade, a steep exposed slope near the top, and the 64-foot freestanding arch waiting at the end. Cool morning light and thin crowds are the reason to do it first.
Back at the car by mid-morning, let the scenic drive set the pace; it is 36 miles round trip and every named pullout is on it. Balanced Rock is a 0.3-mile walk, about 15 minutes. The Windows Section is the park's best return on effort: a gravel loop to North Window, South Window, and Turret Arch, with Double Arch a short walk away, so three major arches sit in one location. The old guides send you here late in the afternoon when angled light turns the sandstone gold, and that advice holds.
Fill the middle of the day with Park Avenue, 1.8 miles with 322 feet of gain through the Courthouse Towers, and the La Sal Mountains Viewpoint for the snow-capped range behind the red rock. Carry at least 1 gallon of water per person per day; the only refill stations are at the Visitor Center and the Devils Garden trailhead, and there are no restaurants in the park, so pack lunch. Finish with sunset at Balanced Rock or back at the Windows, then drive the 5 miles down to Moab.
With kids: The Windows loop and Double Arch are the kid stops, three arches for very little walking. With young kids swap the full Delicate Arch trail for the lower Delicate Arch Viewpoint, 0.8 miles with 187 feet of gain, for a distant view of the arch.
Where to sleep after day 1
There is no lodging inside the park except Devils Garden Campground, so Moab, 5 miles south of the entrance, is the base for every night. The Best Western Plus Canyonlands Inn is one of the two Moab hotels named in the site's four-day guide; book ahead in April to May and September.
Day 2 Devils Garden
Day 2: Devils Garden, the park's longest trail
See multiple arches in one outing on the park's most spectacular multi-arch trail, from an easy flat section to technical scrambles and solitude beyond the crowded stretch.

- 18 miVisitor Center to the trailhead
- 4–5 hrsfull loop with the Primitive Trail
- 2.1 miPrimitive Trail, one way
Drive 18 miles from the Visitor Center to the end of the road. Devils Garden shares Delicate Arch's parking problem, so the same rule applies: parked before 7:30 a.m. on weekends or arriving after 3 p.m. The first stretch to Landscape Arch is easy and nearly flat, and the arch is among the longest natural spans on Earth, a ribbon of stone that looks like it should not be standing. For a lot of visitors this is the whole hike, and that is a fine choice on a hot day.
Past Landscape Arch the trail changes character. Rocky ledges and scrambles lead to Double O Arch, 4.1 miles round trip from the trailhead, with Dark Angel beyond it. The return on the Primitive Trail, 2.1 miles one way, is off-trail route-finding with narrow ledges above drop-offs. Budget 4 to 5 hours for the full experience. Plan B if the weather is hot or energy is low: hike to Landscape Arch only and skip the Primitive Trail scramble.
On the drive back, stop for the short walks you passed on the way in: Skyline Arch, then Sand Dune Arch and Broken Arch, which together run 0.4 to 2.3 miles depending on how far you go, easy to moderate. Refill water at the Devils Garden trailhead before you leave; it is one of only two refill points in the park.
With kids: Landscape Arch is the family-friendly piece of Devils Garden; the scramble beyond it is not. Sand Dune Arch, the short end of that 0.4 to 2.3 mile range, is the natural kid stop on the way out.
Where to sleep after day 2
Devils Garden Campground is the only camping inside the park: 51 sites at $25 a night, reservation-only March 1 through October 31 on Recreation.gov with a 6-month booking window, and sites fill months ahead. November through February is first-come, first-served. No dump stations, hookups, or showers; Moab-area RV parks and nearby BLM land are the overflow.
Day 3 Fiery Furnace and the river
Day 3: Fiery Furnace, then the Colorado River at sunset
Escape the main trails into a maze of narrow fins where route-finding and scrambling replace typical park hiking. No path, mostly instinct.

- $16ranger-led tour, per person
- 2.5 hrsinside the fins
- 7 daysahead on Recreation.gov
This is the day you book before you leave home. Ranger-led Fiery Furnace hikes run May through September, cost $16 per person, last 2.5 hours, and are reserved on Recreation.gov 7 days ahead; they sell out in the May to June rush. The self-guided permit is the alternative, limited to 75 people a day, released a week prior and picked up in person with a video orientation. Either way the hike means climbing through narrow cracks, walking ledges above drop-offs, and jumping small gaps between fins. It is the most unusual thing you can do in Arches, and the reason it sits at Day 3 rather than Day 1 is that it needs the reservation.
You are out of the furnace by early afternoon. Drive back to Moab for a sunset Colorado River float; the old five-day guide names Paddle Moab and Adrift Adventures, and the Moab Adventure Center is the other booking desk in town. Dinner on the patio at Moab Diner, or at Sunset Grill or Desert Bistro, closes the day. If the Fiery Furnace tours are gone, take in the Fiery Furnace Viewpoint from the road, move Day 4's Tower Arch up to today, and keep the river for the evening.
With kids: The furnace scramble, with its gaps and ledges, is the grown-up half of this day. The river float is the kid half, and it is the part they will remember.
Where to sleep after day 3
The Holiday Inn Express is one of the downtown Moab picks in the site's five-day guide, 5 to 10 minutes from the park entrance and walking distance to restaurants. Reservations are recommended year-round; Moab books fastest in April to May and September.
Day 4 Klondike Bluffs
Day 4: Tower Arch and the quiet northwest corner
Escape the crowds on a steep, quiet hike to a 92-foot arch in the park's remote Klondike Bluffs, rewarded with views back across the fins to the Colorado River valley.

- 2.6 miTower Arch, round trip
- 8 miunpaved Klondike Bluffs Road
- 40 mindrive from the main road
Three days on the marquee trails earns a day with almost nobody on them. Tower Arch sits on the park's northwest edge at the end of an 8-mile unpaved road through the Klondike Bluffs, about 40 minutes of driving. A standard sedan handles it in dry conditions; after rain, high clearance is safer, so check road conditions at the Visitor Center first, and if your rental is low-clearance, choose another hike. The trail is 2.6 miles round trip with 290 feet of gain, and the steep part is a 200-foot climb in the first quarter mile. The final ridge walk delivers the 92-foot arch and a panorama back over the fins and the Colorado River valley.
The return drive is about 40 minutes, which leaves the afternoon for the pullouts you skipped on Day 1: the Moab Fault Viewpoint near the entrance, Panorama Point, and the Courthouse Wash panel of rock art. For the evening, walk the lower Delicate Arch Viewpoint trail, 0.8 miles with 187 feet of gain, to watch last light hit the arch you stood under on Day 1 from across the canyon.
With kids: The 200-foot climb in Tower Arch's first quarter mile is the hard part; after that it is a ridge walk. The viewpoints and the Delicate Arch Viewpoint are the easy version of this day.
Where to sleep after day 4
Red Cliffs Lodge is the other Moab-area stay named in the site's four-day guide. Moab has more than 20 hotels, so a bed is rarely the problem; the price and the season are.
Day 5 Dead Horse Point and Island in the Sky
Day 5: Dead Horse Point, then Canyonlands' Island in the Sky
The overlook view is worth 30 minutes even if you have limited time. With a full day it becomes the best canyon view of the trip.

- 32 miArches to Dead Horse Point
- 2,000 ftoverlook above the Colorado
- 15 minfarther to Island in the Sky
The fifth day leaves the park. Dead Horse Point State Park is 32 miles from Arches, about 45 minutes, and its overlook stands 2,000 feet above a bend of the Colorado River, with rim trails and some of the darkest skies in the area for stargazing after dinner. Canyonlands National Park's Island in the Sky district is another 15 minutes beyond it; the $30 Arches pass does not cover Canyonlands, but the $80 America the Beautiful annual pass covers both, so buy that at the gate on Day 1 if this day is in your plan.
The departure version of this day is shorter. With an afternoon flight, hike Sand Dune Arch and Broken Arch in the early morning or revisit a favorite viewpoint from the scenic drive, then eat in Moab. With a morning flight, grab breakfast in town and go: Canyonlands Regional Airport is 18 miles from Moab. The Moab Information Center downtown is the place to ask about road conditions before the Dead Horse Point drive.
With kids: Dead Horse Point is a drive-up view with a short rim walk, the easiest big payoff of the trip. Save Island in the Sky for a family that still has legs.
Where to sleep after day 5
Most trips end with a last night in Moab. For a final desert night under the stars, the old five-day guide suggests Kayenta Campground at Dead Horse Point State Park, which does not yet have its own page here.
The 2026 rules that change your days
Dates and rules below are drawn from the official sources listed at the end of the page.
Questions people ask before a Glacier trip
Is one day enough for Arches National Park?
One day covers Delicate Arch at sunrise, the full 36-mile scenic drive, Balanced Rock, the Windows, and Double Arch. That is Day 1 above, and it is a complete day, not a sampler. Devils Garden, Fiery Furnace, and Tower Arch each need their own day.
How many days do you need in Arches?
Three days is the honest minimum for a first visit: Delicate Arch and the Windows, Devils Garden, and Fiery Furnace with an evening on the Colorado River. Five days adds Tower Arch in the quiet Klondike Bluffs and a day trip to Dead Horse Point and Canyonlands' Island in the Sky.
Do you need a reservation to enter Arches in 2026?
No. Arches lifted its timed-entry requirement for 2026, so you can enter any time; the park is open 24 hours. Entrance is $30 per vehicle, valid 7 days. Expect vehicle queues of 30 minutes or more and full parking lots between 8 a.m. and 3 p.m. from March through October, so arrive before 7:30 a.m. or after 3 p.m. Devils Garden Campground and Fiery Furnace hikes still require separate reservations on Recreation.gov.
When is the best time of year to visit Arches?
April to May and September to October, for comfortable hiking temperatures, lower crowds than summer, and safer conditions than winter. Summer from June through August brings extreme heat, minimal shade, and monsoon flash-flood risk in canyons; winter from December through February can mean snow, ice, and nights below freezing. Fall has the clearest air and most saturated red-rock color.
Can you camp inside Arches?
Only at Devils Garden Campground: 51 sites at $25 a night. Reservations are required March 1 through October 31 on Recreation.gov, with a 6-month booking window, and sites fill months ahead. November through February is first-come, first-served. There are no dump stations, water hookups, or showers. Moab-area RV parks and nearby BLM land are the overflow.
How much water should you carry in Arches?
The park recommends at least 1 gallon per person per day, and more in summer. Trails have no water sources and sun exposure is intense; the only refill stations are at the Visitor Center and the Devils Garden trailhead. There are no restaurants in the park either, so pack lunch or eat in Moab, 5 miles south.
This plan is built from the park's published 2026 dates and fees and from this site's existing Arches guides, not from a visit by the site owner. Trail distances and prices are the ones those guides agree on; where they disagreed, the number was left out.
